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Random\Engine\PcgOneseq128XslRr64::__constructConstructs a new PCG Oneseq 128 XSL RR 64 engine


public Random\Engine\PcgOneseq128XslRr64::__construct(string|int|null $seed = null)


This function is currently not documented; only its argument list is available.



How the internal 128 bit (16 byte) state consisting of one unsigned 128 bit integer is seeded depends on the type used as the seed.

Type Description
null Fills the state with 16 random bytes generated using the CSPRNG.
int Fills the state by setting the state to 0, advancing the engine one step, adding the value of seed interpreted as an unsigned 64 bit integer, and advancing the engine another step.
string Fills the state by interpreting a 16 byte string as a little-endian unsigned 128 bit integer.



Example #1 Random\Engine\PcgOneseq128XslRr64::__construct() example

// Uses a random 128 Bit seed.
$e = new \Random\Engine\PcgOneseq128XslRr64();

$r = new \Random\Randomizer($e);

Example #2 Deriving a seed from a string

= "My string seed";

// Hash the string with truncated SHA-256 using binary output
// to turn the $string into a 128 Bit seed. Using the same
// string will result in the same sequence of randomness.
$e = new \Random\Engine\PcgOneseq128XslRr64(
substr(hash('sha256', $string, binary: true), 0, 16)

bin2hex($e->generate()), "\n";

The above example will output:

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