PHP 8.3.4 Released!

マジックメソッド

マジックメソッドは、 ある動作がオブジェクトに対して行われた場合に、 PHP のデフォルトの動作を上書きする特別なメソッドです。

警告

__ で始まる全てのメソッドは、 PHP によって予約されています。 よって、PHP の動作を上書きするのでなければ、 このようなメソッド名を使うことは推奨されません。

以下の関数名は、マジックメソッドと見なされます: __construct(), __destruct(), __call(), __callStatic(), __get(), __set(), __isset(), __unset(), __sleep(), __wakeup(), __serialize(), __unserialize(), __toString(), __invoke(), __set_state(), __clone(), __debugInfo()

警告

__construct(), __destruct(), __clone() を除く全てのマジックメソッドは、 public として宣言しなければいけません。 そうしないと、 E_WARNING レベルの警告が発生します。 PHP 8.0.0 より前のバージョンでは、 __sleep(), __wakeup(), __serialize(), __unserialize(), __set_state() については、エラーは発生していませんでした。

警告

マジックメソッドの定義で型宣言が使われている場合、 それらは、このマニュアルで説明しているシグネチャと同じでなければいけません。 そうでない場合、致命的なエラーが発生します。 PHP 8.0.0 より前のバージョンでは、 エラーは全く発生していませんでした。 但し、__construct()__destruct() については、戻り値の型を宣言してはいけません。 宣言してしまうと、致命的なエラーが発生します。

__sleep()__wakeup()

public __sleep(): array
public __wakeup(): void

serialize() は、クラスに特殊な名前 __sleep() の関数があるかどうかを調べます。 もしあれば、シリアル化の前にその関数を実行します。 この関数で、オブジェクトをクリアすることができます。 またこの関数は、シリアル化するオブジェクトについて、 すべての変数の名前を配列で返すことが前提となっています。 このメソッドが何も返さなかった場合は、null がシリアル化され、E_NOTICE が発生します。

注意:

__sleep() で、親クラスの private プロパティの名前を返すことはできません。 そうしようとすると E_NOTICE レベルのエラーとなります。 この場合は、__serialize() を代わりに使って下さい。

注意:

PHP 8.0.0 以降では、 __sleep() から配列でない値を返すと、 E_WARNING が発生するようになりました。これより前のバージョンでは、 E_NOTICE が発生していました。

典型的な __sleep() の使用法は、 途中のデータをコミットしたり、 似たようなタスクのクリアを行うといったものです。 また、オブジェクトが非常に大きく、かつ、完全に保存する必要がない場合、 この関数が有用です。

逆に、unserialize() は、 特殊な名前 __wakeup() を有する 関数の存在を調べます。 もし存在する場合、この関数は、オブジェクトが有する可能性が あるあらゆるリソースを再構築することができます。

__wakeup() の使用目的は、 シリアル化の際に失われたデータベース接続を再度確立したり、 その他の再初期化を行うことです。

例1 sleep と wakeup

<?php
class Connection
{
protected
$link;
private
$dsn, $username, $password;

public function
__construct($dsn, $username, $password)
{
$this->dsn = $dsn;
$this->username = $username;
$this->password = $password;
$this->connect();
}

private function
connect()
{
$this->link = new PDO($this->dsn, $this->username, $this->password);
}

public function
__sleep()
{
return array(
'dsn', 'username', 'password');
}

public function
__wakeup()
{
$this->connect();
}
}
?>

__serialize()__unserialize()

public __serialize(): array
public __unserialize(array $data): void

serialize() は、クラスが 特殊な名前 __serialize() を持つかを調べます。 もしあれば、シリアル化の前にその関数を実行します。 この関数は、オブジェクトをシリアル化した状態を示すキー/値のペアを連想配列にして返さなければなりません。 配列を返さなかった場合、TypeError がスローされます。

注意:

__serialize()__sleep() が両方同じオブジェクトに定義されていた場合、 __serialize() だけが呼び出されます。 __sleep() は無視されます。 オブジェクトが Serializable インターフェイスを実装していた場合、 インターフェイスの serialize() メソッドは無視され、 __serialize() が代わりに使われます。

__serialize() の目的は、 任意のオブジェクトの表現をシリアライズしやすいように定義することです。 配列の要素はオブジェクトのプロパティに対応していても構いませんが、必須ではありません。

逆に、unserialize() は 特殊な名前 __unserialize() を持つかを調べます。 もしあれば、__serialize() が返した配列を復元し、この関数に渡します。 この関数では、その配列から必要に応じてオブジェクトのプロパティを復元して構いません。

注意:

__unserialize()__wakeup() が両方同じオブジェクトに定義されていた場合、 __unserialize() だけが呼び出されます。 __wakeup() は無視されます。

注意:

この機能は PHP 7.4.0 以降で利用できます。

例2 Serialize と unserialize

<?php
class Connection
{
protected
$link;
private
$dsn, $username, $password;

public function
__construct($dsn, $username, $password)
{
$this->dsn = $dsn;
$this->username = $username;
$this->password = $password;
$this->connect();
}

private function
connect()
{
$this->link = new PDO($this->dsn, $this->username, $this->password);
}

public function
__serialize(): array
{
return [
'dsn' => $this->dsn,
'user' => $this->username,
'pass' => $this->password,
];
}

public function
__unserialize(array $data): void
{
$this->dsn = $data['dsn'];
$this->username = $data['user'];
$this->password = $data['pass'];

$this->connect();
}
}
?>

__toString()

public __toString(): string

__toString() メソッドにより、 クラスが文字列に変換される際の動作を決めることができます。たとえば echo $obj; としたときに何を表示させるかといったことです。

警告

PHP 8.0.0 以降では、戻り値は PHP で標準的な型のセマンティクスに従います。 つまり、厳密な型付け が無効になっている場合、可能であれば文字列型に強制されます。

厳密な型付け が有効になっている場合、string 型を宣言していても Stringable は受け入れられ ません。 受け入れさせたい場合、Stringablestring を union 型を使って型宣言しなければいけません。

PHP 8.0.0 以降では、 __toString() メソッドを含む全てのクラスは、 暗黙のうちに Stringable インターフェイスも実装するようになりました。 よって、このインターフェイスの型チェックは通過することになります。 いずれにせよ、明示的にこのインターフェイスを実装することを推奨します。

PHP 7.4 では、戻り値は文字列でなければいけません。 そうでない場合、Error がスローされます。

PHP 7.4.0 より前のバージョンでは、 戻り値は文字列でなければいけません。 そうでない場合、E_RECOVERABLE_ERROR が発生します。

警告

PHP 7.4.0 より前のバージョンでは、__toString() メソッド内から例外をスローすることはできません。そうした場合、致命的なエラーが発生します。

例3 簡単な例

<?php
// 簡単なクラスを宣言
class TestClass
{
public
$foo;

public function
__construct($foo)
{
$this->foo = $foo;
}

public function
__toString()
{
return
$this->foo;
}
}

$class = new TestClass('Hello');
echo
$class;
?>

上の例の出力は以下となります。

Hello

__invoke()

__invoke( ...$values): mixed

__invoke() メソッドは、 スクリプトがオブジェクトを関数としてコールしようとした際にコールされます。

例4 __invoke() の使用

<?php
class CallableClass
{
public function
__invoke($x)
{
var_dump($x);
}
}
$obj = new CallableClass;
$obj(5);
var_dump(is_callable($obj));
?>

上の例の出力は以下となります。

int(5)
bool(true)

例5 __invoke() の使用

<?php
class Sort
{
private
$key;

public function
__construct(string $key)
{
$this->key = $key;
}

public function
__invoke(array $a, array $b): int
{
return
$a[$this->key] <=> $b[$this->key];
}
}

$customers = [
[
'id' => 1, 'first_name' => 'John', 'last_name' => 'Do'],
[
'id' => 3, 'first_name' => 'Alice', 'last_name' => 'Gustav'],
[
'id' => 2, 'first_name' => 'Bob', 'last_name' => 'Filipe']
];

// $customers を 'first_name' でソートします
usort($customers, new Sort('first_name'));
print_r($customers);

// $customers を 'last_name' でソートします
usort($customers, new Sort('last_name'));
print_r($customers);
?>

上の例の出力は以下となります。

Array
(
    [0] => Array
        (
            [id] => 3
            [first_name] => Alice
            [last_name] => Gustav
        )

    [1] => Array
        (
            [id] => 2
            [first_name] => Bob
            [last_name] => Filipe
        )

    [2] => Array
        (
            [id] => 1
            [first_name] => John
            [last_name] => Do
        )

)
Array
(
    [0] => Array
        (
            [id] => 1
            [first_name] => John
            [last_name] => Do
        )

    [1] => Array
        (
            [id] => 2
            [first_name] => Bob
            [last_name] => Filipe
        )

    [2] => Array
        (
            [id] => 3
            [first_name] => Alice
            [last_name] => Gustav
        )

)

__set_state()

static __set_state(array $properties): object

この static メソッドは、 var_export() によって エクスポートされたクラスのためにコールされます。

このメソッドの唯一のパラメータは、エクスポートされたプロパティを ['property' => value, ...] の形式で保持する配列です。

例6 __set_state() の使用法

<?php

class A
{
public
$var1;
public
$var2;

public static function
__set_state($an_array)
{
$obj = new A;
$obj->var1 = $an_array['var1'];
$obj->var2 = $an_array['var2'];
return
$obj;
}
}

$a = new A;
$a->var1 = 5;
$a->var2 = 'foo';

$b = var_export($a, true);
var_dump($b);
eval(
'$c = ' . $b . ';');
var_dump($c);
?>

上の例の出力は以下となります。

string(60) "A::__set_state(array(
   'var1' => 5,
   'var2' => 'foo',
))"
object(A)#2 (2) {
  ["var1"]=>
  int(5)
  ["var2"]=>
  string(3) "foo"
}

注意: var_export() でオブジェクトをエクスポートする際に、 そのオブジェクトのクラスが __set_state() を実装しているかどうかはチェックされません。 よって、__set_state() が実装されていない場合、 エクスポートしたオブジェクトを再度インポートしようとすると、 Error 例外が発生します。 この振る舞いは、特に一部の内部クラスを扱う際に影響が出てきます。 エクスポートしたオブジェクトをインポートする際に、 __set_state() を実装するクラスのものだけをインポートさせるようにするのは、プログラマーの責務となります。

__debugInfo()

__debugInfo(): array

このメソッドは、var_dump() がオブジェクトをダンプするときに、 プロパティの情報を取得するために呼ばれます。 もしオブジェクトにこのメソッドが定義されていなければ、 すべての public, protected, private プロパティを表示します。

例7 __debugInfo() の使用法

<?php
class C {
private
$prop;

public function
__construct($val) {
$this->prop = $val;
}

public function
__debugInfo() {
return [
'propSquared' => $this->prop ** 2,
];
}
}

var_dump(new C(42));
?>

上の例の出力は以下となります。

object(C)#1 (1) {
  ["propSquared"]=>
  int(1764)
}
add a note

User Contributed Notes 22 notes

up
54
jon at webignition dot net
15 years ago
The __toString() method is extremely useful for converting class attribute names and values into common string representations of data (of which there are many choices). I mention this as previous references to __toString() refer only to debugging uses.

I have previously used the __toString() method in the following ways:

- representing a data-holding object as:
- XML
- raw POST data
- a GET query string
- header name:value pairs

- representing a custom mail object as an actual email (headers then body, all correctly represented)

When creating a class, consider what possible standard string representations are available and, of those, which would be the most relevant with respect to the purpose of the class.

Being able to represent data-holding objects in standardised string forms makes it much easier for your internal representations of data to be shared in an interoperable way with other applications.
up
3
tyler at nighthound dot us
9 months ago
Please note that as of PHP 8.2 implementing __serialize() has no control over the output of json_encode(). you still have to implement JsonSerializable.
up
17
jsnell at e-normous dot com
15 years ago
Be very careful to define __set_state() in classes which inherit from a parent using it, as the static __set_state() call will be called for any children. If you are not careful, you will end up with an object of the wrong type. Here is an example:

<?php
class A
{
public
$var1;

public static function
__set_state($an_array)
{
$obj = new A;
$obj->var1 = $an_array['var1'];
return
$obj;
}
}

class
B extends A {
}

$b = new B;
$b->var1 = 5;

eval(
'$new_b = ' . var_export($b, true) . ';');
var_dump($new_b);
/*
object(A)#2 (1) {
["var1"]=>
int(5)
}
*/
?>
up
12
kguest at php dot net
6 years ago
__debugInfo is also utilised when calling print_r on an object:

$ cat test.php
<?php
class FooQ {

private
$bar = '';

public function
__construct($val) {

$this->bar = $val;
}

public function
__debugInfo()
{
return [
'_bar' => $this->bar];
}
}
$fooq = new FooQ("q");
print_r ($fooq);

$
php test.php
FooQ Object
(
[
_bar] => q
)
$
up
9
daniel dot peder at gmail dot com
5 years ago
http://sandbox.onlinephpfunctions.com/code/4d2cc3648aed58c0dad90c7868173a4775e5ba0c

IMHO a bug or need feature change

providing a object as a array index doesn't try to us __toString() method so some volatile object identifier is used to index the array, which is breaking any persistency. Type hinting solves that, but while other than "string" type hinting doesn't work on ob jects, the automatic conversion to string should be very intuitive.

PS: tried to submit bug, but withot patch the bugs are ignored, unfortunately, I don't C coding

<?php

class shop_product_id {

protected
$shop_name;
protected
$product_id;

function
__construct($shop_name,$product_id){
$this->shop_name = $shop_name;
$this->product_id = $product_id;
}

function
__toString(){
return
$this->shop_name . ':' . $this->product_id;
}
}

$shop_name = 'Shop_A';
$product_id = 123;
$demo_id = $shop_name . ':' . $product_id;
$demo_name = 'Some product in shop A';

$all_products = [ $demo_id => $demo_name ];
$pid = new shop_product_id( $shop_name, $product_id );

echo
"with type hinting: ";
echo (
$demo_name === $all_products[(string)$pid]) ? "ok" : "fail";
echo
"\n";

echo
"without type hinting: ";
echo (
$demo_name === $all_products[$pid]) ? "ok" : "fail";
echo
"\n";
up
10
rayRO
17 years ago
If you use the Magical Method '__set()', be shure that the call of
<?php
$myobject
->test['myarray'] = 'data';
?>
will not appear!

For that u have to do it the fine way if you want to use __set Method ;)
<?php
$myobject
->test = array('myarray' => 'data');
?>

If a Variable is already set, the __set Magic Method already wont appear!

My first solution was to use a Caller Class.
With that, i ever knew which Module i currently use!
But who needs it... :]
There are quiet better solutions for this...
Here's the Code:

<?php
class Caller {
public
$caller;
public
$module;

function
__call($funcname, $args = array()) {
$this->setModuleInformation();

if (
is_object($this->caller) && function_exists('call_user_func_array'))
$return = call_user_func_array(array(&$this->caller, $funcname), $args);
else
trigger_error("Call to Function with call_user_func_array failed", E_USER_ERROR);

$this->unsetModuleInformation();
return
$return;
}

function
__construct($callerClassName = false, $callerModuleName = 'Webboard') {
if (
$callerClassName == false)
trigger_error('No Classname', E_USER_ERROR);

$this->module = $callerModuleName;

if (
class_exists($callerClassName))
$this->caller = new $callerClassName();
else
trigger_error('Class not exists: \''.$callerClassName.'\'', E_USER_ERROR);

if (
is_object($this->caller))
{
$this->setModuleInformation();
if (
method_exists($this->caller, '__init'))
$this->caller->__init();
$this->unsetModuleInformation();
}
else
trigger_error('Caller is no object!', E_USER_ERROR);
}

function
__destruct() {
$this->setModuleInformation();
if (
method_exists($this->caller, '__deinit'))
$this->caller->__deinit();
$this->unsetModuleInformation();
}

function
__isset($isset) {
$this->setModuleInformation();
if (
is_object($this->caller))
$return = isset($this->caller->{$isset});
else
trigger_error('Caller is no object!', E_USER_ERROR);
$this->unsetModuleInformation();
return
$return;
}

function
__unset($unset) {
$this->setModuleInformation();
if (
is_object($this->caller)) {
if (isset(
$this->caller->{$unset}))
unset(
$this->caller->{$unset});
}
else
trigger_error('Caller is no object!', E_USER_ERROR);
$this->unsetModuleInformation();
}

function
__set($set, $val) {
$this->setModuleInformation();
if (
is_object($this->caller))
$this->caller->{$set} = $val;
else
trigger_error('Caller is no object!', E_USER_ERROR);
$this->unsetModuleInformation();
}

function
__get($get) {
$this->setModuleInformation();
if (
is_object($this->caller)) {
if (isset(
$this->caller->{$get}))
$return = $this->caller->{$get};
else
$return = false;
}
else
trigger_error('Caller is no object!', E_USER_ERROR);
$this->unsetModuleInformation();
return
$return;
}

function
setModuleInformation() {
$this->caller->module = $this->module;
}

function
unsetModuleInformation() {
$this->caller->module = NULL;
}
}

// Well this can be a Config Class?
class Config {
public
$module;

public
$test;

function
__construct()
{
print(
'Constructor will have no Module Information... Use __init() instead!<br />');
print(
'--> '.print_r($this->module, 1).' <--');
print(
'<br />');
print(
'<br />');
$this->test = '123';
}

function
__init()
{
print(
'Using of __init()!<br />');
print(
'--> '.print_r($this->module, 1).' <--');
print(
'<br />');
print(
'<br />');
}

function
testFunction($test = false)
{
if (
$test != false)
$this->test = $test;
}
}

echo(
'<pre>');
$wow = new Caller('Config', 'Guestbook');
print_r($wow->test);
print(
'<br />');
print(
'<br />');
$wow->test = '456';
print_r($wow->test);
print(
'<br />');
print(
'<br />');
$wow->testFunction('789');
print_r($wow->test);
print(
'<br />');
print(
'<br />');
print_r($wow->module);
echo(
'</pre>');
?>

Outputs something Like:

Constructor will have no Module Information... Use __init() instead!
--> <--

Using of __init()!
--> Guestbook <--

123

456

789

Guestbook
up
6
ctamayo at sitecrafting dot com
3 years ago
Due to a bug in PHP <= 7.3, overriding the __debugInfo() method from SPL classes is silently ignored.

<?php

class Debuggable extends ArrayObject {
public function
__debugInfo() {
return [
'special' => 'This should show up'];
}
}

var_dump(new Debuggable());

// Expected output:
// object(Debuggable)#1 (1) {
// ["special"]=>
// string(19) "This should show up"
// }

// Actual output:
// object(Debuggable)#1 (1) {
// ["storage":"ArrayObject":private]=>
// array(0) {
// }
// }

?>

Bug report: https://bugs.php.net/bug.php?id=69264
up
11
dhuseby domain getback tld com
16 years ago
The above hint for using array_keys((array)$obj) got me investigating how to get __sleep to really work with object hierarchies.

With PHP 5.2.3, If you want to serialize an object that is part of an object hierarchy and you want to selectively serialize members (public, private, and protected) by manually specifying the array of members, there are a few simple rules for naming members that you must follow:

1. public members should be named using just their member name, like so:

<?php
class Foo {
public
$bar;

public function
__sleep() {
return array(
"bar");
}
}
?>

2. protected members should be named using "\0" . "*" . "\0" . member name, like so:

<?php
class Foo {
protected
$bar;

public function
__sleep() {
return array(
"\0*\0bar");
}
}
?>

3. private members should be named using "\0" . class name . "\0" . member name, like so:

<?php
class Foo {
private
$bar;

public function
__sleep() {
return array(
"\0Foo\0bar");
}
}
?>

So with this information let us serialize a class hierarchy correctly:

<?php

class Base {
private
$foo = "foo_value";
protected
$bar = "bar_value";

public function
__sleep() {
return array(
"\0Base\0foo", "\0*\0bar");
}
}

class
Derived extends Base {
public
$baz = "baz_value";
private
$boo = "boo_value";

public function
__sleep() {
// we have to merge our members with our parent's
return array_merge(array("baz", "\0Derived\0boo"), parent::__sleep());
}
}

class
Leaf extends Derived {
private
$qux = "qux_value";
protected
$zaz = "zaz_value";
public
$blah = "blah_value";

public function
__sleep() {
// again, merge our members with our parent's
return array_merge(array("\0Leaf\0qux", "\0*\0zaz", "blah"), parent::__sleep());
}
}

// test it
$test = new Leaf();
$s = serialize($test);
$test2 = unserialize($s);
echo
$s;
print_r($test);
print_r($test2);

?>

Now if you comment out all of the __sleep() functions and output the serialized string, you will see that the output doesn't change. The most important part of course is that with the proper __sleep() functions, we can unserialize the string and get a properly set up object.

I hope this solves the mystery for everybody. __sleep() does work, if you use it correctly :-)
up
7
smiley at HELLOSPAMBOT dot chillerlan dot net
8 years ago
A simple API wrapper, using __call() and the PHP 5.6 "..." token.
http://php.net/manual/functions.arguments.php#functions.variable-arg-list

<?php
namespace Example;

use
Exception;
use
ReflectionClass;
use
SomeApiInterface;
use
SomeHttpClient;
use
SomeEndpointHandler;

/**
* Class SomeApiWrapper
*
* @method SomeEndpointHandler method1(MethodParams $param1)
* @method SomeEndpointHandler method2(MethodParams $param1, AuthParams $param2 = null)
* ...
* @method SomeEndpointHandler method42()
*/
class SomeApiWrapper{

/**
* @var \SomeHttpClient
*/
private $httpClient;

/**
* @var array
*/
private $methodMap = [];

/**
* SomeApiWrapper constructor.
*/
public function __construct(){
$this->mapApiMethods();
$this->httpClient = new SomeHttpClient();
}

/**
* The API is flat and has ~ 150 endpoints, all of which take optional parameters
* from up to 3 groups (method params, authentication, filters). Instead of
* implementing the interface and adding countless stubs that have basically
* the same signature, i just map its methods here and use __call().
*/
private function mapApiMethods(){
$reflectionClass = new ReflectionClass(SomeApiInterface::class);

foreach(
$reflectionClass->getMethods() as $m){
$this->methodMap[] = $m->name;
}
}

/**
* Thanks to the PHP 5.6+ "..." token, there's no hassle with the arguments anymore
* (ugh, bad pun). Just hand the method parameters into the endpoint handler,
* along with other mandatory params - type hints are your friends.
*
* It's magic!
*
* @param string $method
* @param array $arguments
*
* @return \SomeEndpointHandler
* @throws \Exception
*/
public function __call($method, $arguments){

if(
in_array($method, $this->methodMap)){
return new
SomeEndpointHandler($this->httpClient, $method, ...$arguments);
}

throw new
Exception('Endpoint "'.$method.'" does not exist');
}

}
up
6
martin dot goldinger at netserver dot ch
18 years ago
When you use sessions, its very important to keep the sessiondata small, due to low performance with unserialize. Every class shoud extend from this class. The result will be, that no null Values are written to the sessiondata. It will increase performance.

<?
class BaseObject
{
function __sleep()
{
$vars = (array)$this;
foreach ($vars as $key => $val)
{
if (is_null($val))
{
unset($vars[$key]);
}
}
return array_keys($vars);
}
};
?>
up
10
daan dot broekhof at gmail dot com
12 years ago
Ever wondered why you can't throw exceptions from __toString()? Yeah me too.

Well now you can! This trick allows you to throw any type of exception from within a __toString(), with a full & correct backtrace.

How does it work? Well PHP __toString() handling is not as strict in every case: throwing an Exception from __toString() triggers a fatal E_ERROR, but returning a non-string value from a __toString() triggers a non-fatal E_RECOVERABLE_ERROR.
Add a little bookkeeping, and can circumvented this PHP deficiency!
(tested to work PHP 5.3+)

<?php

set_error_handler
(array('My_ToStringFixer', 'errorHandler'));
error_reporting(E_ALL | E_STRICT);

class
My_ToStringFixer
{
protected static
$_toStringException;

public static function
errorHandler($errorNumber, $errorMessage, $errorFile, $errorLine)
{
if (isset(
self::$_toStringException))
{
$exception = self::$_toStringException;
// Always unset '_toStringException', we don't want a straggler to be found later if something came between the setting and the error
self::$_toStringException = null;
if (
preg_match('~^Method .*::__toString\(\) must return a string value$~', $errorMessage))
throw
$exception;
}
return
false;
}

public static function
throwToStringException($exception)
{
// Should not occur with prescribed usage, but in case of recursion: clean out exception, return a valid string, and weep
if (isset(self::$_toStringException))
{
self::$_toStringException = null;
return
'';
}

self::$_toStringException = $exception;

return
null;
}
}

class
My_Class
{
public function
doComplexStuff()
{
throw new
Exception('Oh noes!');
}

public function
__toString()
{
try
{
// do your complex thing which might trigger an exception
return $this->doComplexStuff();
}
catch (
Exception $e)
{
// The 'return' is required to trigger the trick
return My_ToStringFixer::throwToStringException($e);
}
}
}

$x = new My_Class();

try
{
echo
$x;
}
catch (
Exception $e)
{
echo
'Caught Exception! : '. $e;
}
?>
up
5
jeffxlevy at gmail dot com
18 years ago
Intriguing what happens when __sleep() and __wakeup() and sessions() are mixed. I had a hunch that, as session data is serialized, __sleep would be called when an object, or whatever, is stored in _SESSION. true. The same hunch applied when session_start() was called. Would __wakeup() be called? True. Very helpful, specifically as I'm building massive objects (well, lots of simple objects stored in sessions), and need lots of automated tasks (potentially) reloaded at "wakeup" time. (for instance, restarting a database session/connection).
up
6
ddavenport at newagedigital dot com
19 years ago
One of the principles of OOP is encapsulation--the idea that an object should handle its own data and no others'. Asking base classes to take care of subclasses' data, esp considering that a class can't possibly know how many dozens of ways it will be extended, is irresponsible and dangerous.

Consider the following...

<?php
class SomeStupidStorageClass
{
public function
getContents($pos, $len) { ...stuff... }
}

class
CryptedStorageClass extends SomeStupidStorageClass
{
private
$decrypted_block;
public function
getContents($pos, $len) { ...decrypt... }
}
?>

If SomeStupidStorageClass decided to serialize its subclasses' data as well as its own, a portion of what was once an encrypted thingie could be stored, in the clear, wherever the thingie was stored. Obviously, CryptedStorageClass would never have chosen this...but it had to either know how to serialize its parent class's data without calling parent::_sleep(), or let the base class do what it wanted to.

Considering encapsulation again, no class should have to know how the parent handles its own private data. And it certainly shouldn't have to worry that users will find a way to break access controls in the name of convenience.

If a class wants both to have private/protected data and to survive serialization, it should have its own __sleep() method which asks the parent to report its own fields and then adds to the list if applicable. Like so....

<?php

class BetterClass
{
private
$content;

public function
__sleep()
{
return array(
'basedata1', 'basedata2');
}

public function
getContents() { ...stuff... }
}

class
BetterDerivedClass extends BetterClass
{
private
$decrypted_block;

public function
__sleep()
{
return
parent::__sleep();
}

public function
getContents() { ...decrypt... }
}

?>

The derived class has better control over its data, and we don't have to worry about something being stored that shouldn't be.
up
3
yanleech at gmail dot com
15 years ago
Maybe we can using unserialize() & __wakeup() instead "new" when creating a new instance of class.

Consider following codes:

class foo
{
static public $WAKEUP_STR = 'O:3:"foo":0:{}';
public function foo(){}
public function bar(){}
}

$foo = unserialize(foo::$WAKEUP_STR);
up
2
Anonymous
13 years ago
Concerning __set() with protected/private/overloaded properties, the behavior might not be so intuitive without knowing some underlying rules. Consider this test object for the following examples...

<?php
class A {
protected
$test_int = 2;
protected
$test_array = array('key' => 'test');
protected
$test_obj;

function
__construct() {
$this->test_obj = new stdClass();
}

function
__get($prop) {
return
$this->$prop;
}

function
__set($prop, $val) {
$this->$prop = $val;
}
}

$a = new A();

?>

Combined Operators (.=, +=, *=, etc): you must also define a companion __get() method to grant write -and- read access to the property. Remember, "$x += $y" is shorthand for "$x = $x + $y". In other words, "__set($x, (__get($x) + $y))".

Properties that are Arrays: attempting to set array values like "$a->test_array[] = 'asdf';" from outside this object will result in an "Indirect modification of overloaded property" notice and the operation completely ignored. You can't use '[]' for array value assignment in this context (with the exception only if you made __get() return by reference, in which case, it would work fine and bypass the __set() method altogether). You can work around this doing something like unioning the array instead:

<?php

$a
->test_array[] = 'asdf'; // notice given and ignored unless __get() was declared to return by reference
$a->test_array += array(1 => 'asdf'); // to add a key/value
$a->test_array = array("key" => 'asdf') + $a->test_array; // to overwrite a key/value.

?>

Properties that are Objects: as long as you have that __get() method, you can freely access and alter that sub object's own properties, bypassing __set() entirely. Remember, objects are assigned and passed by reference naturally.

<?php

$a
->test_obj->prop = 1; // fine if $a did not have a set method declared.

?>

All above tested in 5.3.2.
up
2
staff at pro-unreal dot de
10 years ago
To avoid instanciating the parent instead of the inherited class for __set_state() as reported by jsnell, you could use late static binding introduced in PHP 5.3:

<?php
class A {
public static function
__set_state($data) {
return new static();
}
}

class
B extends A {
}

$instance = new B();
eval(
'$test = ' . var_export($instance, true) . ';');
var_dump($test);
// -> object(B)#2 (0) {
// }
?>
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2
osbertv at yahoo dot com
12 years ago
Invoking a class inside a class results in an error.

<?php
class A
{
public function
__invoke()
{
echo
"Invoking A() Class";
}
}

class
B
{
public
$a;

public function
__construct()
{
$this->a = new A();
}

public function
__invoke()
{
echo
"Invoking B() Class";
}
}

$a = new A();
$b = new B();
$a();
$b();
$b->a();

?>

returns
Invoking B() Class
PHP Fatal error: Call to undefined method B::a()
up
1
Wesley
12 years ago
Warning __toString can be triggerd more then one time

<?php
if(strstr(substr($obj,0,1024), 'somestuff')
echo
$obj;
return
'missing somestuff at the start, create container!';

substr() will trigger a __toString aswell as echo $obj;
?>

wich cause a performance issue since it will gather all data twice.

what i used as a hotfix:

<?php
__toString
(){
if(
null === $this->sToString)
$this->sToString = $this->_show();
return
$this->sToString;
}
?>
up
1
rudie-de-hotblocks at osu1 dot php dot net
14 years ago
Note also that the constructor is executed also, and before __set_state(), making this magic function less magic, imho, (except for the ability to assign private members).
up
0
vali dot dr at gmail dot com
3 years ago
It should be noted that if you unset a class typed property and then try to access it, __get will be called. But it MUST return the original type.

https://wiki.php.net/rfc/typed_properties_v2#overloaded_properties
up
-1
docey
18 years ago
about __sleep and _wakeup, consider using a method like this:

class core
{

var $sub_core; //ref of subcore
var $_sleep_subcore; // place where serialize version of sub_core will be stored

function core(){
$this->sub_core = new sub_core();
return true;
}

function __wakeup()
{
// on wakeup of core, core unserializes sub_core
// wich it had stored when it was serialized itself
$this->sub_core = unserialize($this->_sleep_subcore);
return true;
}

function __sleep()
{
// sub_core will be serialized when core is serialized.
// the serialized subcore will be stored as a string inside core.
$this->_sleep_subcore = serialize($this->sub_core);
$return_arr[] = "_sleep_subcore";
return $return_arr;
}

}

class sub_core
{
var $info;

function sub_core()
{
$this->info["somedata"] = "somedata overhere"
}

function __wakeup()
{
return true;
}

function __sleep()
{
$return_arr[] = "info"
return $return_arr;
}

}

this way subcore is being serialized by core when core is being serialized. subcore handles its own data and core stores it as a serialize string inside itself. on wakeup core unserializes subcore.

this may have a performance cost, but if you have many objects connected this way this is the best way of serializing them. you only need to serialize the the main object wich will serialize all those below which will serialize all those below them again. in effect causing a sort of chainreaction in wich each object takes care of its own info.

offcoarse you always need to store the eventualy serialized string in a safe place. somebody got experience with this way of __wakeup and __sleep.

works in PHP4&5
up
-2
Anonymous
15 years ago
Serializing objects is problematic with references. This is solved redefining the __sleep() magic method. This is also problematic when parent class has private variables since the parent object is not accessible nor its private variables from within the child object.

I found a solution that seems working for classes that implements this __sleep() method, and for its subclasses. Without more work in subclasses. The inheritance system does the trick.

Recursively __sleep() call parent' __sleep() and return the whole array of variables of the object instance to be serialized.

<?php
class foo {
}

class
a {
private
$var1;

function
__construct(foo &$obj = NULL) {
$this->var1 = &$obj;
}

/** Return its variables array, if its parent exists and the __sleep method is accessible, call it and push the result into the array and return the whole thing. */
public function __sleep() {
$a = array_keys(get_object_vars(&$this));
if (
method_exists(parent, '__sleep')) {
$p = parent::__sleep();
array_push($a, $p);
};
return
$a;
}
}

class
b extends a {
function
__construct(foo &$obj = NULL) {
parent::__construct($obj);
}
}

session_start();
$myfoo = &new foo();
$myb = &new b($myfoo);
$myb = unserialize(serialize(&$myb));
?>

This should work, I haven't tested deeper.
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