(PECL imagick 2, PECL imagick 3)

Imagick::paintTransparentImageChanges any pixel that matches color with the color defined by fill


Diese Funktion ist von Imagick 3.4.4 an MISSBILLIGT. Von der weiteren Verwendung wird dringend abgeraten.


public Imagick::paintTransparentImage(mixed $target, float $alpha, float $fuzz): bool

Changes any pixel that matches color with the color defined by fill.



Change this target color to specified opacity value within the image.


The level of transparency: 1.0 is fully opaque and 0.0 is fully transparent.


The fuzz member of image defines how much tolerance is acceptable to consider two colors as the same.


Liefert true bei Erfolg.


Wirft ImagickException bei Fehlern.


Version Beschreibung
PECL imagick 2.1.0 Now allows a string representing the color as the first parameter. Previous versions allow only an ImagickPixel object.

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User Contributed Notes 3 notes

15 years ago
Actually it does seem to work just not the way expected perhaps.

Looking at the fuzz option on ImageMagick's site (, "The distance can be in absolute intensity units or, by appending % as a percentage of the maximum possible intensity (255, 65535, or 4294967295)."

As it requires a float, the percentage value won't work so it actually one of the max intensity values. In my case, the images I was working with seemed to have max intensity values of 65535. So a fuzz of 6500, for roughly 10%, seemed to do the trick.

The part that might be problematic though is how do you determine the max intensity of a color/image? Using a static 6500 would be fine until I would have to convert an image with a max intensity other than 65535. If it's 255 it would wipe the entire image. Or fall far short on the fuzz with the larger value.
quickshiftin at gmail dot com
9 years ago
Have a look at this thread on Stackoverflow for the answer regarding how to determine the max intensity of an image.

In short here is the code to make the $fuzz parameter behave more like you would expect (it now represents a percentage between 0-100). The $fuzz value should now be a float between 0 and 1.

class SaneImagick extends Imagick
public function paintTransparentImage($target, $alpha, $fuzz)
$iQuantumDepth = pow(2, $this->getQuantumDepth()['quantumDepthLong']);
return parent::paintTransparentImage($target, $alpha, $fuzz * $iQuantumDepth);
alain at ocarina dot fr
12 years ago
The fuzz is just working well in a range of 0 to 65535.

I suggest you to try to move fuzz on a color spectrum image.

1/ Get a color spectrum ( Google Image has a lot )

2/ Try this code :


function fuzzTest($source, $target, $fuzz) {

// Loads image
$im = new Imagick($source);

// Resizes images to make them easily comparable
$im->resizeImage(320, 240, Imagick::FILTER_LANCZOS, 1, true);

// Apply fuzz
$im->paintTransparentImage($im->getImagePixelColor(0, 0), 0, $fuzz);

// Writes image


for (
$i = 0; ($i <= 10); $i++) {
fuzzTest('spectrum.png', "test_{$i}.png", (6553.5 * $i));
'<img src="test_' . $i . '.png" />&nbsp;';

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